A punchy, cool-leaning green that's built to be seen — Bright Green Blue is the one you reach for when a scheme needs to glow. Energy weapons, toxic slime, alien flesh and neon accents all want a colour with this much bite, and AMP Colors delivers it without the paint going thin or streaky. Best for Energy weapons and glowing effects Alien or xenos flesh tones Toxic sludge, ichor and neon highlights It holds its saturation even thinned right down, so you can build zenithal highlights or glaze it over a darker base without losing that vivid edge. The loudest green on the rack, and proud of it. Grab a basecoating brush and a wet palette to keep it workable for longer sessions.